![]() ![]() Reworked Skeletal suspension to grant defend equal to half of combo (without consuming combo). Set bloom params, etc on disabled tabs on agent compendium so that they don't randomly glow. Also initiate its effect in a post handler so it shows after the initial damage is visualized.įix card shop not showing price modifiers in tooltip.ĭon't highlight card widget on focus (fix green highlight accumulation in deck screens).įix shop not showing up right after beating sal_rise_outpostĪllow the user to preview card upgrades in a card shop. Kradeshi barbstorm no longer uses a temp card to apply bleed (this avoids infinite loop with static shock)įixed bug where playing cards from the a screen would crash the gameįix permit showing 0-0. Roller Drum: 50% less damage on hostile cards instead of diplomacy cardsĪutodog heads should no longer fall off when you pet them.Īllow upgrades of upgrade-ready cards to be previewed during fights/negotiations Pons Mite: Increase Max damage instead of Min Snap Talon: 1 Bonus damage -> 2 Bonus damageĭisruptive Glanworm: 1 dominance - > 2 dominance Fixes kickback/bad_deal not costing you money when you play them due to (recently) being flagged OPPONENT. Status cards that are flagged opponent, such as kickback, should show up as Status cards.īetter check for consuming actions/money: use card owner. Speed tonic will only choose cards that already cost greater than 0. Plocka restocks on the first visit of every day, not every visit. ![]() Increase extra money from quest rewards from 25 to 30. Increase health restore option from extra quest rewards from 10 to 20. Just the Facts: cost 2 - > cost 1 (replaced Pale upgrade with Boosted upgrade) Graft prices reduced ( 200, 300, 500) -> ( 100, 200, 300).Ĭalling in All Favors: cost 2 -> cost 1, 2 vulnerability -> 3 vulnerabilityĬaprice_plus: cost 1 -> cost 2 (only affects the upgrade that improvises 2 cards) Plocka now always sells 6 grafts: 3 negotiations, 3 combats, all rarities. You can buy additional graft slots at the night market (100 shills, 15 hp). Improved the social graft tooltip on the day-over screen. Update is_good social graft flag for those specified from skins (eg. Prioritize rejig before warp_vial, so that it changes effect.ĬTRL+ENTER submits feedback on feedback screen, and tab moves between fields.Īdded an option to leave without picking up loot in oppo_battle_a.īile_grenade no longer damages you if the battle is over. Update advancement modifiers for NPC resolve and resolve arguments to scale more smoothly over difficulty.įix crash when playing segue followed by a multi resolve_count card (browbeat, rapid fire).ĭelay speech a bit to give it more breathing room. Kradeshi_barbstorm_plus2 now correctly applies 3 bleed instead of 1.įighter widget now calls CalculatePreviewDamage on all conditions to account for damage done by conditions (not just bleed). (Previously had the same effect as snap talon)įixed description of back_pedal to match it's functionality.įixed upgrade highlighting on calm_plus2. Hammer Grip now also works as a combo spender.Īpply shop discounts to rise outpost autodogs. Plocka uses standard shop pricing modifiers. Main overlay interface is more compact and ready for controller support. Reduce the resolve of Influence and Dominance to 2.įix potential crash with insult removing itself while in the MODIFIER_CHANGED handler.įix graft limit off-by-one, and make low health warning make sense when installing grafts from Plocka. Reduce impatient start round by 1 for the first 2 difficulties. Laborers add composure less frequently in negotiation, scaling with difficulty. ![]() The Defensive argument no longer applies to arguments created by the owner (NPC). Icon mipmaps turned on again because they were flickering and generally looked awful at 1080p. ![]()
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